Torchlight II, aggiornato con una patch, aggiunti due nuovi pet

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Nuovo aggiornamento per Torchlight II. L’ottimo gdr Fantasy realizzato da Runic ha ricevuto una nuova patch (la 1.17. x. 14) che varia alcune cose ed aggiunge due nuovi pet: il gufo ed il tasso. Nondimeno ci sono anche il supporto al russo ed al polacco e sono stati corretti alcuni errori legati ai nomi degli oggetti, dimensioni di texture e traduzioni.
Il game-play ha anche subito dei ribilanciamenti. Risolti anche qualche bug in alcune missioni.
A seguire la lista dei cambiamenti che troverete pubblicata sul sito ufficiale.






  • Owl pet added
  • Badger pet added



  • Russian language now available
  • Polish language now available


  • Several spelling errors fixed
  • Dimensions fixed on one texture
  • A lot of internal fixes to support translations better, and copy-pasting of cyrillic characters and use of IME
  • Characters with certain special characters in their names won’t fail to save
  • Attacks that deal weapon% no longer give bonus crit for values over 100%
  • Missiles with an AoE were not properly taking into account some untargetable states
  • Run speed bonuses were sometimes added twice
  • Fixed Trillbot achievement quest



  • Engineer
    • Rank 8 and 9 or Seismic Slam scale soak values properly on direct damage
    • Flame Hammer, Ember Hammer and Emberquake correctly list staves in requirements
  • Berserker
    • Storm hatchet now targets better on slopes
    • Storm hatchet should be less likely to collide with walls and more likely to collide with units
    • Ravage knockback/slow resistance fixed
    • Ravage falls back to autoattack when mana is low
    • Battle rage properly refreshes now
    • Shadowbind procs now level properly
  • Embermage
    • Rank 4 of Firestorm now has correct max damage
    • Issues w/ Prismatic Bolt duration effects resolved
    • Fixed mana cost for rank 10 of Infernal Collapse


  • Made requirement reduction spells work properly



  • Rifle and Cannons now use weapon damage instead of DPS – fast weapons were stronger than intended, slow weapons were weaker than intended
  • A non functioning proc on the Tundra set was converted to a functioning Lifesteal
  • Tomes of Weapon Expertise (spells) now correctly state that they improve Claw use, amongst the other weapons
  • New ring for Emberweave set
  • New pants for Embercraft set
  • Legendary wand Earth Dies Screaming can no longer crash the game
  • Fixed some issues with item-based proximity effects getting doubled



  • Various pathing and collision fixes
  • Various new boss rooms added for maproom maps
  • Several new Phase Beast rooms added
  • Can’t be knocked behind fence in Arena of Slaughter



  • Exploding zombies now strike only once per explosion
  • King gels have champion resistances and minion gels cannot be charmed



  • Transmutation recipe for sockets can’t eat gems with no return.


Random Maps

  • Some random map affixes better tuned


Quest Related

  • You must talk to the guardian of mana before you can enter the dungeon from Act 4 hub
  • Some players stuck in a state where their quests will not advance, or the final quest will not complete, allowing access to the mapworks, should be resolved.



  • Fix for crash in certain circumstances when wearing gear that requires a requirement reduction spell
  • Fixed crash when quitting the game from the options menu while the shared stash is open.

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